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Effectiveness of Serious Games as Digital Therapeutics for Enhancing the Abilities of Children With Attention-Deficit/Hyperactivity Disorder (ADHD): Systematic Literature Review

Effectiveness of Serious Games as Digital Therapeutics for Enhancing the Abilities of Children With Attention-Deficit/Hyperactivity Disorder (ADHD): Systematic Literature Review

Jing Lin and Woo-Rin Chang independently extracted this information using predefined Microsoft Excel (Table 4). Subsequently, the authors thoroughly reviewed and validated the collected data to ensure accuracy and reliability. In cases of disagreement, consensus was reached through discussion. Finally, the data were organized and categorized for each specific outcome to enable a comprehensive assessment of the findings. Characteristics of included studies.

Jing Lin, Woo-Rin Chang

JMIR Serious Games 2025;13:e60937

Current Technological Advances in Dysphagia Screening: Systematic Scoping Review

Current Technological Advances in Dysphagia Screening: Systematic Scoping Review

Wang et al [82] suggested that a test sample size of 98 might be necessary for deep learning, as estimated based on statistical heuristics. Data augmentation and other techniques such as undersampling, penalization, and Monte Carlo simulation could be used to address class imbalance problem because of scarcity of patients with dysphagia in the dataset.

Duo Wai-Chi Wong, Jiao Wang, Sophia Ming-Yan Cheung, Derek Ka-Hei Lai, Armstrong Tat-San Chiu, Dai Pu, James Chung-Wai Cheung, Timothy Chi-Yui Kwok

J Med Internet Res 2025;27:e65551